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Hi friends,

Before we begin

Before I begin, I am assuming you are already running your UITests using If not, I would suggest that you get yourself familiarized here. It saves you lots of time and it is especially indispensable for solo developers like myself.

What is this article about?

This article is about improving your iOS marketing material: the screenshots.

So, we will go from this:

Starting point

to this:

Goal of this article

We will be using in combination with SimulatorStatusMagic library. SimulatorStatusMagic is used to create the perfect status bar:

  • 9:41 AM is displayed for the time
  • The battery is full and shows 100%
  • On iPhone: The carrier text is removed, 5 bars of cellular signal and full WiFi bars are displayed.
  • On iPad: The carrier text is set to “iPad” and full WiFi bars are displayed.

The text above is taken verbatim from the library’s description.

Why would you want to do that?

Well, such attention to detail adds extra value to your product by making your marketing material that much better than your competition. If you take a second to scan the Apple App store, the top apps provide some level of consistency in their marketing material. It follows, you should work towards achieving a similar level of consistency because it is not really not that hard. And if you set this up once, it will work.

So, I wanted to the improve the screenshots that I use to market Daily Vibes in my next update.

What did I try?

Installed SimulatorStatusMagic using cocoapods by adding the following line to my Podfile, like this:

pod 'SimulatorStatusMagic', :configurations => ['Debug']

Next, I found the following two articles and they gave me good starting points. They were perfect for me because I wanted to use flags in my code like this:

How I wanted to import the library

This would allow me to only import SimulatorStatusMagic during run.

And, I also envisioned using this one flag throughout other areas of the code.

What I envisioned

So… putting it all together, I wanted something like this:

How I wanted and SimulatorStatusMagic to work

But, I could not get it to run exactly like that 😭

I really wanted to get this to work. However, as a result of these issues you need some tweaking in 2018.

So what is my curent solution?

  1. import SimulatorStatusMagic
  2. leverage snapshot’s launch arguments - FASTLANE_SNAPSHOT is set to true
  3. call in code as you wanted
    if NSUserDefaults.standardUserDefaults().boolForKey("FASTLANE_SNAPSHOT") {

And the code above works … but I will be first to admit that it is not the perfect solution.

As it is currently written, you will need to play the commenting game:

  • comment out import SimulatorStatusMagic and
  • comment out SDStatusBarManager.sharedInstance().enableOverrides()

during regular development and do the reverse during run.

So… during regular development:

What you have to do during regular development

and … during run:

What you have to do during run

As I am familiar with Ruby and Swift, and can get by with Objective-C, I tried to make it work how I wanted and find the source of confusion. I did look at the xcodebuild arguments and scanned source code up to here. But, since there is only so much time in the day and I work on this during my free time - I did not narrow down the problem.

So if you have a different solution that allows me to run the code how I wanted, please reach out to me via twitter. I will gladly adjust this article to incorporate those changes.

Otherwise, I hope that you enjoy this working solution. I was puzzled during my research in 2018 and I did not see a solution so hopefully this helps someone in upping their screenshot game.

Thanks for reading,


Note: This article was also published on LinkedIn

Unless otherwise mentioned in the post, those projects are side projects which I work on on weekends and evenings, and are not affiliated with my work or employer.